Ok so here are the designs I have changed since I did not like the initial idea i went with. Direct context came from my post on the book I looked at. Amazing how one tiny part of a project can inspire your entire brief. Anyway I much prefer the way the magazine looks as a whole, especially since the information has been contained and presented without taking up vast amounts of space and creating visual diarrhea when looking at contemporary gaming publications currently out there.
The images from VG are a mixed bunch and range from being high res to quite lo res, so I will have to find a way round this problem and try to make the imagery stronger and able to scale up if need be.
The images from VG are a mixed bunch and range from being high res to quite lo res, so I will have to find a way round this problem and try to make the imagery stronger and able to scale up if need be.