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Showing posts with label Brief 5: BotB DP. Show all posts
Showing posts with label Brief 5: BotB DP. Show all posts
Thursday, 31 May 2012
Wednesday, 30 May 2012
End of Module Evaluation.
This was and was always going to be the toughest module of the entire course. I have however gained more than just experience and a portfolio I dont feel ashamed of, I have gained acceptance from a group of peers I thought would chew me up and spit me out like the previous year. I have made some friends, designed some good work and gained a whole heap of new lessons that will bank within my cortex for many years to come. My practice has reached a stage where I feel as if I could happily carry on and create even better and more visually stimulating work without fear of ridicule or personal defeat. I think from what I have talked about with tutors, pros, peers and mates is that I have a much clearer - yet not fully formed - idea of what my future holds. From how to present myself, how to get myself known, who not to call, who to call and how to be someone I will be proud of.
I believe to have succeeded in my illustration abilities and learnt that if I spent time on what I am doing whilst keeping in mind a strategy for producing work, I can create wonderful, high quality and near professional imagery. I have managed to achieve my goal of actually making full use of the processes and workshops available to me, rather than wasting time and deliberating over what can and cant be done. Being a doer not a dont. I took on a range of briefs to make up for lost time in previous years where I would create abhorrent, unprofessional, unconsidered work that just wasted my time on the course. I think that I set the bar a bit too high for myself in order to try give myself the best chance to seek out employment/freelance work when I graduate, but have loved the extremities of late nights and hard work despite the overall outcome.
The briefs were diverse enough for me to try and test a range of abilities I thought I did not have; type, illustration, in fact the whole bag, but I am confident that I can and have applied my own personal touch to my projects, despite my feeling of "its all a bit late for that now" syndrome. I can confirm though that after all of this work and tribulations that I am indeed an image driven illustrator/designer with a long way to go, but I have accepted this and am eager to see what I can do, where I will go and how I will shape my future.
The lack of actual hand drawn illustration was a fault of my own, lending to personal confidence issues and an overall draining of time and responding to managing multiple briefs. I think I really could have found more ways to include my style of illustration to fit into some of my other briefs, but once again down to self-doubt and relevance to each brief's context. I really believe that I have enough time and experience to develop my skills further for future endeavours. From feedback from peers and others, I feel as if I am at a stage where I could confidently approach others to collaborate or work for.
The products I have produced are a mixed bag, to be honest I think I could have produced something of a much higher quality than I have submitted, but that's down to not trying everything due to financial restraint and poor planning.
The 2920 brief could of been sent of much earlier, but I was being finnicky about the outcome and paid the price as it has not even arrived yet. I am proud of that brief as a whole, as I created a whole range of top quality prints, especially concerning the Treaty and the Morag Tong writ of sealing. They were the pride of the range of deliverables because they came out the best in terms of how I foresaw them and how they manifested physically. The map was the weakest, as I should of screenprinted it onto cloth, but decided that it would of been safer just to print it digitally and then deal with the outcome. The method of production for the map would have changed if I were to redo the brief, as the tatty ends do it NO JUSTICE. I was under the influence that I would make it look presentable, but time has not been my friend. The chest itself will be redone after I get it back so it fits in with the rest of the brief. I will also be making the brass replica dagger as it kills me how unreliable blacksmiths can be.
The quality of Jenny's deliverables were a mixed bunch, to start with the production was left until very late, as I believed I could satisfy the deadline as well as produce something that, physically looked professional. The box looks amazing, but that is because I did not make it. The prints/postcards came out unaligned, but that is because I let Jenny print them as she was disorganised and had to take my later slot which cost me valuable deliverables for the other briefs. I am not entirely pleased with the entirety of the brief's deliverables, but I am glad that she has some cool promotional materials that I can reproduce in time for her EOYS.
Code magazine came out pretty well, despite the draft issue in the cover being made by myself, which turned out terribly, yet rectified by sending it off to be produced. The quality of the VG book in tandem was not entirely up to what I expected, but the positive is that I managed to research and discover a whole range of self-publishers and their respective quality when concerned with publications. I think I really should have produced more prints for the VG feature, but once again poor planning and lack of project management did not allow for this.
If I were to redo this module, I would definitely make sure that I stuck to a brief until it came to fruition rather than allowing it to fall through my grasp and then I lose all interest in it and its subsequent impact. I would also develop more deliverables and try to exploit everything to its fullest potential rather than scaring myself into thinking I cannot produce something to a high or acceptable standard.
I would definitely get everything designed, and sent off to print much quicker as I have been waiting around for ridiculous amounts of time and generating a whole hotbed of stress for myself which doesnt really help at all.
I came out of this module feeling more confident but not entirely convinced of my level of skill in relation to graphic design. I do feel as if I could go out and effectively collaborate or apply through gritted teeth due to the existing levels of peer professionalism which tends to dampen my spirits and overall confidence. I am worried but excited about my future, I worry about my time management, I worry about alot of things, but I will give it my best, try get a job in a print studio and be the best damn illustrator I can be, hoping to join the ranks of those I worship.
I believe to have succeeded in my illustration abilities and learnt that if I spent time on what I am doing whilst keeping in mind a strategy for producing work, I can create wonderful, high quality and near professional imagery. I have managed to achieve my goal of actually making full use of the processes and workshops available to me, rather than wasting time and deliberating over what can and cant be done. Being a doer not a dont. I took on a range of briefs to make up for lost time in previous years where I would create abhorrent, unprofessional, unconsidered work that just wasted my time on the course. I think that I set the bar a bit too high for myself in order to try give myself the best chance to seek out employment/freelance work when I graduate, but have loved the extremities of late nights and hard work despite the overall outcome.
The briefs were diverse enough for me to try and test a range of abilities I thought I did not have; type, illustration, in fact the whole bag, but I am confident that I can and have applied my own personal touch to my projects, despite my feeling of "its all a bit late for that now" syndrome. I can confirm though that after all of this work and tribulations that I am indeed an image driven illustrator/designer with a long way to go, but I have accepted this and am eager to see what I can do, where I will go and how I will shape my future.
The lack of actual hand drawn illustration was a fault of my own, lending to personal confidence issues and an overall draining of time and responding to managing multiple briefs. I think I really could have found more ways to include my style of illustration to fit into some of my other briefs, but once again down to self-doubt and relevance to each brief's context. I really believe that I have enough time and experience to develop my skills further for future endeavours. From feedback from peers and others, I feel as if I am at a stage where I could confidently approach others to collaborate or work for.
The products I have produced are a mixed bag, to be honest I think I could have produced something of a much higher quality than I have submitted, but that's down to not trying everything due to financial restraint and poor planning.
The 2920 brief could of been sent of much earlier, but I was being finnicky about the outcome and paid the price as it has not even arrived yet. I am proud of that brief as a whole, as I created a whole range of top quality prints, especially concerning the Treaty and the Morag Tong writ of sealing. They were the pride of the range of deliverables because they came out the best in terms of how I foresaw them and how they manifested physically. The map was the weakest, as I should of screenprinted it onto cloth, but decided that it would of been safer just to print it digitally and then deal with the outcome. The method of production for the map would have changed if I were to redo the brief, as the tatty ends do it NO JUSTICE. I was under the influence that I would make it look presentable, but time has not been my friend. The chest itself will be redone after I get it back so it fits in with the rest of the brief. I will also be making the brass replica dagger as it kills me how unreliable blacksmiths can be.
The quality of Jenny's deliverables were a mixed bunch, to start with the production was left until very late, as I believed I could satisfy the deadline as well as produce something that, physically looked professional. The box looks amazing, but that is because I did not make it. The prints/postcards came out unaligned, but that is because I let Jenny print them as she was disorganised and had to take my later slot which cost me valuable deliverables for the other briefs. I am not entirely pleased with the entirety of the brief's deliverables, but I am glad that she has some cool promotional materials that I can reproduce in time for her EOYS.
Code magazine came out pretty well, despite the draft issue in the cover being made by myself, which turned out terribly, yet rectified by sending it off to be produced. The quality of the VG book in tandem was not entirely up to what I expected, but the positive is that I managed to research and discover a whole range of self-publishers and their respective quality when concerned with publications. I think I really should have produced more prints for the VG feature, but once again poor planning and lack of project management did not allow for this.
If I were to redo this module, I would definitely make sure that I stuck to a brief until it came to fruition rather than allowing it to fall through my grasp and then I lose all interest in it and its subsequent impact. I would also develop more deliverables and try to exploit everything to its fullest potential rather than scaring myself into thinking I cannot produce something to a high or acceptable standard.
I would definitely get everything designed, and sent off to print much quicker as I have been waiting around for ridiculous amounts of time and generating a whole hotbed of stress for myself which doesnt really help at all.
I came out of this module feeling more confident but not entirely convinced of my level of skill in relation to graphic design. I do feel as if I could go out and effectively collaborate or apply through gritted teeth due to the existing levels of peer professionalism which tends to dampen my spirits and overall confidence. I am worried but excited about my future, I worry about my time management, I worry about alot of things, but I will give it my best, try get a job in a print studio and be the best damn illustrator I can be, hoping to join the ranks of those I worship.
Bottom of the Bottle Evaluation
For an illustration brief that I was meant to really develop my style and create a range of awesome prints via my favoured method - screenprinting - I didnt really set out to achieve what I envisioned. In retrospect, the brief was a dry one compared to some of the more professional concepts that circulated around the studio, but I just wanted one brief where I could flex and test my illustrative muscle.
The initial branding of the night was meant to be a fixated logo, but I was glad that I decided to create a range of illustrative type as it is something I enjoy and wanted to push further both professionally and personally. It also allowed me to set a sort of feel for the rest of the project which made it alot easier to progress with. I think my major issue was at the start of this brief, I had just got my tablet and relied on my limited knowledge to try produce illustrations on a purely digital basis, which hindered the project's progress and created generic looking "grunge" illustrations that did not come out how I wanted.
Early on in the development process, before I rationalised that I did not really need to come back to the brief until later on, I thought that I had a good enough style to run with. Although self doubt was constantly creeping about up until the second to last crit, where incredibly positive feedback came back from peers I highly value and respect for the quality of their own work.
The next stage where I chose the colour combinations was a rush job, as I left it late in development and settled with a combination that I thought worked very well, but upon reflection I could have created a palette that reflected each night individually, with one colour tying the range together. Another major issue was the lack of range in terms of illustrations and the underdeveloped imagery. I wish I could have just taken the brief under my wing and made it the capitalisation of my illustrative style allowing for peace of mind and a good place to develop further upon submission. I did however, get to a stage where I am confident enough to show people my illustrations without fear of rejection.
The project as a whole feels half finished, as I didnt get everything done so I could print some physical deliverables, I do have the promo pack mailout but I just didnt see the point in submitting something that appeared unprofessional and without the accompanying deliverables to back up the entire project.
The brief could have done with alot more in terms of actual products, but again I left it too late and depended on just winging it. I did enjoy doing it, especially adding the detail and tones that I think really bring the project together and demonstrate my evolution as a professional illustrator, although this title is a premature label until I get myself known more.
A huge positive from hindsight is knowing where to improve and as such, I cannot wait to get involved with other illustrators and get some public experience collaborating.
The initial branding of the night was meant to be a fixated logo, but I was glad that I decided to create a range of illustrative type as it is something I enjoy and wanted to push further both professionally and personally. It also allowed me to set a sort of feel for the rest of the project which made it alot easier to progress with. I think my major issue was at the start of this brief, I had just got my tablet and relied on my limited knowledge to try produce illustrations on a purely digital basis, which hindered the project's progress and created generic looking "grunge" illustrations that did not come out how I wanted.
Early on in the development process, before I rationalised that I did not really need to come back to the brief until later on, I thought that I had a good enough style to run with. Although self doubt was constantly creeping about up until the second to last crit, where incredibly positive feedback came back from peers I highly value and respect for the quality of their own work.
The next stage where I chose the colour combinations was a rush job, as I left it late in development and settled with a combination that I thought worked very well, but upon reflection I could have created a palette that reflected each night individually, with one colour tying the range together. Another major issue was the lack of range in terms of illustrations and the underdeveloped imagery. I wish I could have just taken the brief under my wing and made it the capitalisation of my illustrative style allowing for peace of mind and a good place to develop further upon submission. I did however, get to a stage where I am confident enough to show people my illustrations without fear of rejection.
The project as a whole feels half finished, as I didnt get everything done so I could print some physical deliverables, I do have the promo pack mailout but I just didnt see the point in submitting something that appeared unprofessional and without the accompanying deliverables to back up the entire project.
The brief could have done with alot more in terms of actual products, but again I left it too late and depended on just winging it. I did enjoy doing it, especially adding the detail and tones that I think really bring the project together and demonstrate my evolution as a professional illustrator, although this title is a premature label until I get myself known more.
A huge positive from hindsight is knowing where to improve and as such, I cannot wait to get involved with other illustrators and get some public experience collaborating.
Product shots from boards
Didnt wait to spam a load of images I didnt use form the camera as I took well over 100 shots. Here are the selected few...
Open publication - Free publishing
Submission Boards
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Open publication - Free publishing
Open publication - Free publishing
Open publication - Free publishing
Open publication - Free publishing
Sunday, 27 May 2012
Thursday, 24 May 2012
Rough Boards
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Open publication - Free publishing
Open publication - Free publishing
Open publication - Free publishing
Open publication - Free publishing
Sunday, 20 May 2012
BOTB Images detail
Think I have left it way too late to make this brief how I want tit to be, so I fear I wont even have any printed deliverables for submission. On the plus side I have learned to actually do a whole range of illustrations and just get stuck in as opposed to putting off one of my main briefs until the very end just because I think I could pull it out of a hat. I do think I have hit the nail on the head concerning the finalisation of the images and application of detail. Not quite incredible in terms of final work, but I feel as if this style works and cant wait to try it out after we hand in.
This is the PDF of all the final illustrations
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Open publication - Free publishing
Saturday, 19 May 2012
Botb - Mocks + Update
Basically I am just working with the palette I went with and explored some possibilities if what I can and cant do digitally, using the tablet. Mainly works incredibly well, although can detract away from the hand drawn/punk esque feel of the project. ALthough I have not yet completed the type for some of the other posters, I do think I have made sterling progress in such a short amount of time, although I really could of got stuck into this brief sooner, as I am REALLy enjoying it. It probably shows...
Although I am nowhere near boards yet, I took the initiative to mock up some products to see what they would look like in terms of professional imagery/context. Reassuringly good looking if I might say so myself. The products are relative to merchandise already available at the venue on the night.
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Open publication - Free publishing
Botb getting there
Open publication - Free publishing
Friday, 18 May 2012
Botb - Development of images
Thought I would start using my tablet as a force of good and potentially see if using an excessive amount of linework would be an effective way to maximise the overall impact and functioning aesthetic. Looks pretty good when afar, but I will have to see how they print out in the coming week before I can make final judgements.
I decided that it would be easier to have my skecthbook with the type examples by my side as I did this task as it would allow me to recreate the type through the tablet. Sure enough its much easier and versatile to use the tablet to sketch and make notes as I go, if only they did this in pocket format.
Botb - Colour choices
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I have chosen: P 222M and K=20 along with 280 M
I went with them as I believe that they bring out the best parts of the illustrations, whilst enabling them to act as bold, standalone images. It also give an identity to the night without the need of a repetition of a logo to confirm with on a semiotic level.
Thursday, 17 May 2012
Tuesday, 15 May 2012
Thursday, 10 May 2012
Crit
All in all, a very helpful crit that allowed me to see what I could not, in terms of where to go and what to do with my briefs.
The responses to my questions were answered in a range of ways:
(NR - Nat and Rob, MR - Meryem and Robyn)
1. NR - look at advertising/context, how it would be promoted, through the website?
MR - "It's strong enough that anyone who should know, will know"
- This means that I have successfully reached a closing point for the brief in regards to overall design, but need to look into how the magazine would be promoted.
2. NR * see above
MR - perhaps some additional print material - stickers, posters etc
3. NR - Watch out for widows, has good size and style, but use discolouration for the background to keep it in with the "old world"feel
MR - Yes
4. General agreement, just develop a bit more.
5. NR - Could have posters or packaging instead
MR - Enough publications, just need something printed or boxed to tie it all together.
6. YES!
7. NR - Keep eyes same over all illustrations, type is great and variety of type works for the identity, but use specific colours.
MR - Awesome, just keep going with them
8. *see above
9. Great extension, keep going.
SUMMARY:
+ I need to have more annotation on my posts to inform and explain everything I have done up until this point
+ Despite loss of files, I need to post relevant info/development work to enhance marks and presentation
+ Why am I doing something?
+ Applying deigns to a range of products
+ Visually impressive.
Wednesday, 9 May 2012
REVIEW
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Bottom of the Bottle was put on a backburner for regrettable reasons, however, I have quickly found a style that has been appraised out of crit circles and a hand type solution that compliments the style I am going for. I just have alot of illustration work to do and development, although I am confident I will have alot done for this brief as I am wholly enjoying the project and wish I started it sooner.
I will be starting the preliminary mural this weekend.
Bottom of the Bottle was put on a backburner for regrettable reasons, however, I have quickly found a style that has been appraised out of crit circles and a hand type solution that compliments the style I am going for. I just have alot of illustration work to do and development, although I am confident I will have alot done for this brief as I am wholly enjoying the project and wish I started it sooner.
I will be starting the preliminary mural this weekend.
Open publication - Free publishing
The most annoying part of this brief was making sure I found a border/cover decor suitable for the brief and of a quality that I would be happy with before sending off to the printers to be bound and foiled. I just cant afford to make a mistake in regards to production values, this aside, the die cannot be changed once purchased. I will be sending off the final designs tomorrow to make sure that I have enough time to produce the book itself.
I will also be re-visiting Spink and Thackwray to double check leather stocks and for a final estimate. I have emailed about 10/13 binders in total and they seem to have the quickest turnaround and best value for money.
The dagger needs to be modelled in 3DS and my blacksmith is incredibly awful at being in contact, despite my numerous attempts at contact.
The map needs to be foiled and the trouble came from screenprinting where a woman was cleaning screens for 2 days. No joke, she had the largest screens available and no one else could really clean their screens for processing. That said, the power hose nozzle broke, but has now been replaced. The map will be done by tomorrow since I will be able to treat the screen today.
The most annoying part of this brief was making sure I found a border/cover decor suitable for the brief and of a quality that I would be happy with before sending off to the printers to be bound and foiled. I just cant afford to make a mistake in regards to production values, this aside, the die cannot be changed once purchased. I will be sending off the final designs tomorrow to make sure that I have enough time to produce the book itself.
I will also be re-visiting Spink and Thackwray to double check leather stocks and for a final estimate. I have emailed about 10/13 binders in total and they seem to have the quickest turnaround and best value for money.
The dagger needs to be modelled in 3DS and my blacksmith is incredibly awful at being in contact, despite my numerous attempts at contact.
The map needs to be foiled and the trouble came from screenprinting where a woman was cleaning screens for 2 days. No joke, she had the largest screens available and no one else could really clean their screens for processing. That said, the power hose nozzle broke, but has now been replaced. The map will be done by tomorrow since I will be able to treat the screen today.
Open publication - Free publishing
This is the brief I am least pleased with in terms of quality and the overall outcome, I think it is safe to say I enjoy reading about and learning about science rather than illustrating its ideas and concepts. I thought on a limited basis of how to approach it and as a result, it is obvious that it is lacking as a significant brief. I do however have plans to produce a replica Times newspaper that echoes the many articles and stories published recently on the role of science in our society, how it is often disregarded despite the irrefutable logic and reasoning behind the practice. This will then be followed by the magazine supplement demonstrating the importance and nature of science. More or less finished, I will just be focusing on the paper for the time being and have print slots all next week.
This is the brief I am least pleased with in terms of quality and the overall outcome, I think it is safe to say I enjoy reading about and learning about science rather than illustrating its ideas and concepts. I thought on a limited basis of how to approach it and as a result, it is obvious that it is lacking as a significant brief. I do however have plans to produce a replica Times newspaper that echoes the many articles and stories published recently on the role of science in our society, how it is often disregarded despite the irrefutable logic and reasoning behind the practice. This will then be followed by the magazine supplement demonstrating the importance and nature of science. More or less finished, I will just be focusing on the paper for the time being and have print slots all next week.
Open publication - Free publishing
Code is the most complete and the brief I am currently most pleased about. The content took me ages to source and refine and edit and re-edit and re-re-edit. I do however, think it would be wish and entirely beneficial to the content and concept to propose a website that demonstrates how to redeem the online voucher code for the Virtual Geographic feature. I think my only concern is taking decent photos and finishing my new copy of quest which I received yesterday in the post.
OVERALL
General delays due to unforeseen circumstances or what is known in the insurance biz as an "act of god". Which can be easily rectified by producing and finishing off all the relevant components for the briefs.
My own self-doubt and over cautiousness in regards to my design work has halted visible work for which I am fully aware of. Once again this can easily be rectified by re-timetabling my weeks and making sure I stay on track for hand in.
Code is the most complete and the brief I am currently most pleased about. The content took me ages to source and refine and edit and re-edit and re-re-edit. I do however, think it would be wish and entirely beneficial to the content and concept to propose a website that demonstrates how to redeem the online voucher code for the Virtual Geographic feature. I think my only concern is taking decent photos and finishing my new copy of quest which I received yesterday in the post.
OVERALL
General delays due to unforeseen circumstances or what is known in the insurance biz as an "act of god". Which can be easily rectified by producing and finishing off all the relevant components for the briefs.
My own self-doubt and over cautiousness in regards to my design work has halted visible work for which I am fully aware of. Once again this can easily be rectified by re-timetabling my weeks and making sure I stay on track for hand in.
FINALLY. Some cool images
Feel like after all these scribblings, I am actually starting to get somewhere in terms of a visual style and feel for the brief. The characters are strong and the type works when put in place/developed. I think that the best course of action this late on is to sue what I have and see what I can produce. Now starts the agonizing process of ensuring that all of my images can be easily vectored.
Been some time....
Some ideas and sketches for poster ideas for BOTB. Think I am leaving it a tad late, but I want to make sure that my other briefs are in check before I start making pretty pictures, as I think I will get mor marks from the other briefs due to the nature of this brief not sitting in a professional context. Anyway lets see what I come up with from what I have here..
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